Free squirrel suit on entry. A backyard obstacle course with a twist: some beats need observe → try → adapt — not just jump spam. Mark Rober–inspired energy, built as its own game.
Honest status: Pack & scaffold are ready. Studio graybox (suit + FakeNut loop) is the current build phase — not live on Roblox yet. No fake player counts, no pretend demo link.
“Free suit. Short backyard course. Some obstacles need thinking.”
Hook locked · Platform Roblox · Target ages 8–12
One course → one nut. Mixed obstacles. The FakeNut fork is the day-one puzzle beat — observe the decoy, adapt, finish uncoached.
Granted on join and after Reset. No shop, no paywall — costume is the welcome mat.
Observe → try → adapt. FakeNut soft-resets to Checkpoint1 so the lesson sticks without rage-quit.
≤4 beats · ~10 min first-clear target. Scope stays tight so kids finish and want another run.
Facts from the venture pack — not marketing fluff.
Demo and purchase/play paths go live on this page after soft publish (Alex approval) and GTM. Until then, track Studio graybox → kid playtest on the status site.
No public Roblox experience URL yet. When graybox passes kid test (≥2/3 finish uncoached + FakeNut engagement) and Alex clears publish, this block becomes the play CTA.